![]() ![]() On that note, the dialogue isn't the only element that has taken a more simplistic approach in Hoa in fact, its entire gameplay experience has been simplified to an alienating degree. The orchestrated soundtrack is a wonderful blend of tragedy and hopefulness, and it helps elevate the entire package, adding emotional attachment to a very dialogue-light experience. Not only does this game impress visually, it is matched by an absolute perfect score. Backdrops and interactable platforms are integrated seamlessly, and there's never any confusion as to where you can and can't go. With heavy inspiration from Ghibli movies, seeing a still image of this game, it's hard to make an argument as to what could be improved. Getting the obvious out of the way, Hoa is a stunning example of art style over polygon count. Saying anymore would be doing a disservice. Discovering the reason you left is the driving question pushing you forward through the game’s story. His words are few but impactful “Oh my god! Look who is here. You calmly walk up from shore into the forest where you’re quickly met by a rhinoceros beetle. You, a small forest faerie, arrive on land from across the water. Your journey in Hoa begins without the usual fanfare of similar titles in the genre. ![]() Has our little forest dwelling platformer blossomed into a must-play indie title on the Switch, or has it withered and died in the summer heat? A year and a half later and we now have Hoa in our hands. ![]() Showing off its gorgeous hand drawn art style, the game instantly garnered much deserved anticipation as it stood out as one of the presentation’s highlights. And what a perfect announcement that was. Hoa developed by Skrollcat studio (in partnership with Kyx studio) and published by PM Studios was originally unveiled May of 2020 during the Wholesome Direct - Indie Game Showcase. ![]()
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